Self-Publishing Success!
Sharing first-time lessons and successes working with a product development company and artist As I finalize and review my first
Sharing first-time lessons and successes working with a product development company and artist As I finalize and review my first
Awarded pro provides step-by-step processes and strategies for inventing a game
Whether inventing, manufacturing, selling your product yourself or inventing and licensing your invention to another company, it will need to go through many steps and/or iterations.
When working with companies and other inventors, avoid these common errors. Don’t send unsolicited marketing materials—whether dealing with companies or other inventors.
I have experienced an array of timelines when pitching and licensing new concepts—from licensing an item to the first person I pitched it to, to licensing a concept within a month of pitching to dozens of companies, all the way to licensing a product after pitching it for a couple of years, and everything in-between.
Is it worth the time? What has worked before? What will have to change? I look into factors such as demand, market size, manufacturability, cost and trends. I also do an extra layer of evaluation.